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Showing posts from October, 2026

Camera Movement And Editing

Camera Movement Handheld Camera The directer uses a handheld camera during the chase to make the action feel real and messy, like someone is filming it live on the street.  It makes us feel stressed and paniked because the shaky frame makes us feel like we are running away with the main character. Tracking Shot  The camera smoothly follows right alongside the character as he sprints through the streets to keep up with his fast speed.  It keeps us locked into the action so we never lose sight of how dangerous the chase is, making the scene feel fast and exciting. Tilt The camera aims upward or downward to follow a character jumping down between platforms or looking up at a threat.  It helps us understand the layout of the setting and makes us realize how high up the character really is. Editing Fast-Paced Cutting The editor switches between different shots quickly. This fast cutting builds  tension and makes us feel overwhyelemed, matching the panic of the charac...

Camerawork blog tasks

   Close-up When a character's face fills most of the screen. Effect on the audience: The close-up allows the audience to see the character's facial expressions, helping them understand their emotions and feel more connected to them. Medium shot When a character is shown from around the waist upwards. Effect on the audience: This allows the audience to see the character's body language and facial expressions, helping them understand the character's reactions and relationships with others. Medium shot  When a character is shown from around the waist upwards. Effect on the audience: This allows the audience to see the character's body language and facial expressions, helping them understand the character's reactions and relationships with others.  Low-angle shot When the camera looks upwards at a character. Effect on the audience: The low angle can make the character appear powerful, dominant or intimidating, encouraging the audience to see them as ha...

Mise-en-scene: Stranger Things analysis

  In the first eight minutes of Stranger Things , the mise-en-scene shows the contrast between a scary science lab and a childs house.The flickering fluorescent lighting in the lab denotes a power failure but connotes that a monster is taking over, which quickly changes to the warm basement lights that connote safety.The setting moves from the cold concrete hallways of the lab denoting a government building but connoting a scary trap, to a cozy basement.The props such as the game pieces denote a fun activity, but connotates the unawareness of the danger of what is coming. These elements communicate to the audience that the boys' normal everyday lives are about to be ruined by a real-life monster and they dont even see it coming.

Introduction to Photoshop

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  Write a s hort description of the type of colour palette you chose to represent from the list above and what image you chose and why? Give a brief description of how you found the task? Did you find any parts difficult? If you could do anything differently, what would you do and why? My inspo for my parot is like a night in the summer where its warm but dark and when you are near the water it is slightly cold.I chosoe an image of a bright area in japan as i really want to go to japan!